We also learned layers are containers as well, but for what exactly?
The purpose of a layer is to act as a container for media.
Whenever you want to add any type of media to a slide, be it text, an image, a video, some audio, an icon or anything at all, you’ll do so by creating a layer.
1 Layer = 1 Media Item
Each layer represents a single piece of media. In this way Slider Revolution layers are different to those you might find in many common graphics applications.
For example, in Photoshop multiple items can be added to a single layer. In Slider Revolution, every item you see in a slide has its own dedicated layer.
When a layer is added to a slide it can be seen in two places in the module editor.
- On the canvas [?]
The canvas is the point and click design space in the module editor. It forms the largest area of the module editor.
In this area layers can be selected, moved and resized. Animations can also be previewed.
- In the timeline [?]
The timeline is the section of the module editor dedicated to animation and controlling the stacking order of layers.
From this part of the editor animations can be added, adjusted and previewed. Additionally, layers can be selected from the timeline, and can be dragged and dropped up and down on the timeline to modify which appear in front and which behind.
It can be equally compared to both a timeline in a typical video editing application, and a layers panel in a typical graphic design application
Next: Module Editor Breakdown
You now have the core concepts down of what modules, slides and layers are. In the next part of our Closer Look section we’ll be starting a breakdown of the most important tool in the Slider Revolution kit, the Module Editor [?]
The "Module Editor" is the tool used to create & modify modules.
Through this visual, drag & drop, no-code interface you can add various types of layers, animation and special FX to your modules, as well as managing slides and configuring options., with a quick overview of its four sections.